Severance Blade Of Darkness [PC] [MULTI3] [EN FR IT]
Genre: 3D Action Adventure RPG
Released: 2001
Language: English, French, Italian
Download Size: 676 MB
Size: 639 MB
Online Severance Blade Of Darkness PC Game Download
Severance: Blade of Darkness is a 2001 3D fighting third-person PC
action-adventure game created by (the now defunct) Rebel Act Studios and
published by Codemasters. The original subtitle in direct translation
from Spanish is Blade: The Edge of Darkness. Unfortunately, there was a
TV show with the same title in the USA so the US publisher changed the
subtitle to Blade of Darkness and the same label was pressed on the
European copies as well, even though no sword of this exact name
featured in the game.
Blade of Darkness is a hack-and-slash third-person action game in which
you can play as one of four different warriors, all of whom must do
bloody battle with assorted forces of evil. The game follows in the
tradition of similar fantasy-themed 3D action games that feature violent
melee combat, such as Die by the Sword, Heretic II, Drakan, and, most
recently, Rune. Blade of Darkness distinguishes itself from the rest of
these with its selection of different characters, its motion-captured
character animation, and its gore effects and lighting effects. It's got
some problems and takes some time to get into, but it should otherwise
appeal to players who've enjoyed previous hack-and-slash action games,
or those who like the idea of them.
Created by Spanish developer Rebel Act Studios, Blade of Darkness has an
immediately recognizable, rather unremarkable fantasy premise--just
swords, sorcery, and the like. The setting and characters in the game
aren't very distinctive, though they're still pretty fun. At the
beginning of the game, you choose whom you want to play as: Tukaram, a
heavily tattooed barbarian warrior; Naglfar, a burly dwarf; Sargon, a
venerable knight; and Zoe, a lithe huntress. These characters look
different from each other, have different preferences of weapons, and
have different strengths and weaknesses in terms of power, agility, and
defense. However, you control the characters in exactly the same way,
and they really don't play that much differently from one another when
you get down to it. The main difference is, depending on which character
you choose, you'll end up relying on different types of weapons. And,
each character takes a different course through the game.
Being able to parry attacks is just one of the many fighting techniques
available in Blade of Darkness. The combat system lets you input
different key combinations to produce a wide variety of different
attacks, but you must be mindful of your stamina, or you'll find
yourself out of breath and a sitting duck. You gain experience as you
kill enemies, and as you gain experience levels, you gain access to
additional special attacks, and you get stronger and healthier. This
system is more robust than that of most similar games, although it isn't
quite as open as Die by the Sword's system, which lets you swing your
sword arm in any direction by moving your mouse around accordingly.
However, as in Die by the Sword, the combat in Blade of Darkness can
take a lot of getting used to. The controls aren't immediately intuitive
and don't seem very responsive, and it'll actually take you a while to
get a grasp of the timing necessary to win battles. You'll often get
frustrated with how your character will tend to step too far into every
attack, inadvertently moving past the intended foe and exposing his or
her back. You'll also find that it can be difficult to tell when your
character is taking damage; there often isn't a clear visual or audible
cue when you suffer a hit. Furthermore, each character's walking speed
is inordinately slow. You have to double-tap the walk key in order to
run, which is faster, but even the running speed can seem sluggish, at
least for the larger characters. If you're more used to fast-paced
first-person shooters, you'll find that it takes a while to get
accustomed to the rather deliberate pacing in Blade of Darkness.
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